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EUGENE PARK

TECHNICAL ARTIST / DEVELOPER

Hiya! I'm based in little ol' Wellington, NZ, with five years of experience.

My passions lie between the intersection of art and code.

MY WORK

PROJECTS

880 PRODUCTIONS

REAL-TIME VIRTUAL PRODUCTION

2024-2026

880 Productions NZ LP is the New Zealand-based Limited Partnership responsible for making James Cameron’s Avatar sequels.

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The Lab Aotearoa is the Virtual Production department of digital artists tasked with weaving VFX and live action elements together to create the formal template for the Avatar sequels. Our focus lies in building the virtual world, characters and scenes using cutting-edge 3D digital tools, real-time rendering, performance capture and keyframe animation.

Due to a Non-Disclosure Agreement, specific details, metrics, and processes for this client are confidential and have been generalized or omitted.

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IN GAME COLLECTABLES

UNREAL ENGINE, UNITY

PLUGIN DEVELOPMENT

​2023-2024

In Game Collectables partners with game studios to enable players to create physical once-off edition collectables of their customised, in-game avatars. We use cutting edge NVIDIA differentiable rendering tech along with Stratasys additive manufacturing to produce production quality collectables of in-game avatars. We have partnerships with NVIDIA AI, Callaghan Innovation and work with some of New Zealand's best game studios.

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THE LUMINOUS

OCULUS QUEST

INTERACTIVE & VFX DEVELOPMENT

2021-2023
The Luminous is a VR experience that aims to blend science and spirituality to explain our relationship to the universe and how we perceive reality.

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ATUA

IOS

UI & VFX DEVELOPMENT

2022
ATUA is an Augmented Reality experience which connects the physical, digital, and spiritual worlds through Te Kore - The Great Nothingness, the Empty Void.

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ATUA premiered at Sundance Film Festival 2022 and has featured in DocEdge Film Festival 2022.

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SOUL ÆTHER

WEB3

SCRIPTING & MATERIAL DEVELOPMENT

2022
Soul Æther is a young adult sci-fantasy world exploring past lives, science, magic and alchemy. It spans NFTs, an animated series, games, metaverse experiences and more.

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VIRTUAL COP 2

OCULUS QUEST, PC, MOBILE

INTERACTIVE & UI DEVELOPMENT

2021
Virtual Cop 2 is a multi-platform experience built to show users a gamified experience of a day in the life of a New Zealand Police Officer.

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PERSONAL/UNIVERSITY PROJECTS

SWARM (WORKING TITLE)

UNREAL ENGINE, PYTHON, HLSL

VFX DEVELOPMENT & COMPUTER VISION

2026
Swarm (WORKING TITLE) is aimed to be an interactive experience where the user can use hand tracking to interact and watch fish flock and swim around hands. ​

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This is a solo project done through Unreal Engine's Niagara System connected with MediaPipe Solutions (Google AI Edge) through Python.

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AESA EXPERIMENTS

UNREAL ENGINE

REAL-TIME VFX DEVELOPMENT

2026
Different personal experiments with real-time VFX through Unreal Engine.

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SHADERTOY EXPERIMENTS

SHADERTOY GLSL

SHADER DEVELOPMENT

2024-2026
Some experimenting I did while learning GLSL.
Shadertoy link

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FISH GAME (WORKING TITLE)

UNREAL ENGINE

GAME DEVELOPMENT

2024
A
n aquarium-raising game where players can buy, care for and collect different species of fantastical fish.

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